Monday, February 16, 2015

Cimmerian Race entry for 5e

Cimmerian

Known for their strength and ferocity throughout the western world, the Cimmerians are barbarian tribesmen to whom war is the only known way of life.


Cimmerians respect strength and little else. This belief is best represented by their chief god, Crom, who breathes life into men when they are born, and gives them the strength to conquer all which they must face. Afterwards, the man may rely only upon his own skills to carry him through life. Magic, they believe, corrupts the soul, and extracts a terrible price from those who practice it.


Men can expect little pity from a Cimmerian. Women are to be protected, but a man who cannot fend for himself is usually left to die. Even the sick are rarely helped unless they are of the Cimmerian’s own tribe or clan. Those children born deformed are left on the snows to die. Invaders are slain outright. Any companions captured by the enemy are considered dead men. In this way the Cimmerians remain strong and are not weakened by pity or remorse.


In Cimmeria, a youth is considered a man when he has killed in battle. For most Cimmerians, this comes before the sixteenth birthday, either in clan-feuds or in battle against the Vanir, Aesir or Hyperboreans. After this time, he is obligated to uphold custom like any adult. A proper Cimmerian male takes a wife before his eighteenth birthday, then stays to take care of the clan cattle and lands. Widows are often married by the brother of the deceased, although the Cimmerians do not practice polygamy.


Few Cimmerians live to old age. Gray hair is a mark of respect, as it indicates that the elder has been skilled enough to survive.


They are tall and powerful, with dark hair and blue or gray eyes. They live in small, isolated tribes which hunt, herd cattle, grow oats and raid one another for cattle or wives.


The pantheon of their gods are Crom, Lir, Babd, Morrigan, Macha, Nemain, Diancecht, and Dadga.


Cimmerians learn to war with the spear, club, battleaxe and broadsword.

Classes

First 2 Barbarian, then choose from Barbarian, Fighter, or Rogue


Traits

Ability Score Increase - Strength +1, Constitution +1, Dexterity +1
Alignment - Most Cimmerians are Lawful and Good natured. They obey a more barbaric code of honor instead of centralized laws.
Size - Cimmerians are tall and strong. The average male stands well over 6 feet, with the females nearing 6 feet tall. The average male weighs around 230, with the female weighing 150.
Speed - Your base walking speed is 30 feet.
Primitive Survivalist - You are proficient in Athletics and Survival Checks.
Mast of the Wild - You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, or other natural phenomenon.
Feats: Choose between Alert, Mobile, Skulker, Charger, or Savage Attacker
Languages: Cimmerian

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